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Paweł Maroń
Paweł Maroń
Senior Material Artist at Techland
Rzeszów, Poland

Summary

Hey!
I am a 3D/Material Artist, mainly interested in texturing. I love playing with colors, surface types, dirt patterns etc. In addition, I try to be very efficient in UV mapping, vertex and materials distribution.
I enjoy working with companies as an additional 3d artist and helping them with finalizeing assets.

Skills

High-poly ModelingLow-poly ModelingHard Surface ModelingDigital SculptingTexturingPBR TexturingPrototypingLighting

Software proficiency

Blender
Blender
ZBrush
ZBrush
Modo
Modo
Unreal Engine
Unreal Engine
Unity
Unity
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Substance 3D Sampler
Substance 3D Sampler
Quixel Mixer
Quixel Mixer
Materialize
Materialize

Productions

    • Video Game
      Robocop: Rogue City
    • Year
      2023
    • Role
      Additional Vehicle Artist
    • Company
      Teyon
    • Video Game
      Dying Light 2
    • Year
      2022
    • Role
      3D Artist
    • Company
      Techland
    • Video Game
      Evil West
    • Year
      2022
    • Role
      3D Artist
    • Company
      Flying Wild Hog
    • Video Game
      Cyberpunk 2077
    • Year
      2020
    • Role
      Additional Hard-Surface Artist
    • Company
      CD Project RED
    • Video Game
      UBOOT: The Board Game
    • Year
      2019
    • Role
      3D Artist
    • Company
      Iron Wolf Studio SA
    • Video Game
      Summer Funland
    • Year
      2018
    • Role
      Junior 3D Atrist
    • Company
      Monad Rock